Roles

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This entry will explain the various roles your character can take in Dream-Deck.

CARDS

** MOD ONLY CLASS** Ace: This card serves as something of a secret service, doing whatever the leaders require of them.  They offer advice as well as give direct orders to the Tens.  

King: Male leaders of the land.  They do not need to be related to or married to the Queen.  Their orders are absolute.  They work in tandem with the Queen.

Queen:  Female leaders of the land.  They do not need to be related to or married to the King.  Their orders are absolute.  They work in tandem with the King.

Jack: Heir of the land, groomed by the King, Queen, and Ace.  They work with their lands soldiers and lead them should the need arise.

Ten:  In charge of all number cards, reports directly to the Ace.  Often away on special missions for the Ace.

Nine: Helps the Ten keep charge of the numbers, as well as assisting the Ace or Jack should the need arise.

Eight: A scholarly person that gathers information for their faction.

Seven: Magical specialist of the Kingdom.

Six:  Serves as a spy for Eight when infiltrating other kingdoms is necessary.

Five: Organizes the soldiers as well as trains them.

Four: An ambassador to other kingdoms.

Three: The resident medic, who is often in high demand for herbal and magical healing.

Two: in charge of the castle/Manor's servants and keeping everything running smoothly.

OTHER

Citizens:  Regular citizens of a land.  They can be shopkeepers, mages, street performers, soldiers, or even servants in the castle.  

NPC's:  Non-player characters.  Due to the character limit, if you want another character you will have to make it an NPC.  They cannot be cards.  They will not gain exp and cannot participate in events or quests.


EXTRA

*One ruler of each Faction (King or Queen) MUST be a moderator.  
*You cannot have two card characters UNLESS you are a moderator, then you may have two.
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